Case study
2048 Puzzle
Number Puzzle Game for iOS
Role
Scope
Stack
Live
What I built.
- 01
Led development of a 2048-style puzzle for iOS: swipe to merge matching tiles and push on to 2048, 4096 and beyond.
- 02
Wrote the core game: how tiles move and merge, the scoring, and how a game progresses.
- 03
Smooth, responsive swiping and animations, checked across iOS screen sizes and devices.
- 04
Progress is saved on the device, so players pick up where they left off.
- 05
Built the main game screens, and handled performance, bug fixing and stability.
- 01
React Native app for iOS, in a lead role across implementation, feature planning and technical decisions.
- 02
Game logic for tile movement, merge rules, scoring and progression.
- 03
Game-state management with local persistence of player progress.
- 04
Interactive gameplay UI and animations, tuned for smooth, responsive play.
- 05
Responsiveness and behaviour reviewed and optimised across iOS screen sizes and devices.
- 06
Performance, bug fixing and stability work.